Death of the Critic

Criticism

Showing Sex

Written by: Tom Blaich

It is really hard to write a “good” sex scene. It’s even harder to show one on screen. It is so easy to slip into the realm of heady, erotic fantasy as two lovers caress each other’s heaving bosom’s and dripping sexes. Bad sex scenes make you almost uncomfortable. I did not sign up for
50 Shades of Grey in my fiction. Moreover it feels like a teenager’s perception of what sex is like between two people: romantic, well lit, clean, and perfect. When, for the most part, sex is just sexy. Funny and awkward and so many other things. Actual sex is so far removed from what you will see in your average movie to the point where I almost wish it wasn’t included.

Rarely do I watch or read a sex scene and come away thinking, “Yeah, they got that entirely right.” It is almost never an actually significant part of the plot or character development, and they feel like they were included simply to titillate the audience. It has become a cop out to show how attracted two people are to each other to have them have sex, as opposed to actually showing a complex relationship through good acting and writing.
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The Makings of a Good Horror Movie Kill

Written by: Tom Blaich

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Ever since the advent of the slasher genre, horror movies have tried to become more and more inventive with the way they splatter their gallons of blood across the screen. We can only watch so many unstoppable murderers slash horny teens with machetes before we get bored. We want our mythical killers to be as ingenious as they are deadly. Our desire for the dastardly machinations of vengeful beasts is the whole reason that franchises like
Saw or Final Destination can not only continue to exist, but thrive. To see the wild and wacky ways that writers can invent to kill teenagers who stumbled into the wrong haunted graveyard.

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Nostalgia

Written by: Tom Blaich

Memory is a powerful thing. Especially precious memories. Every one of us has a certain set of things that remain precious to us over the years. We remember fondly the time that we first experience them, and we always look back to them. Be it a particular book, movie, album, song, or game, nostalgia is a powerful force that shapes our opinions and our tastes.

That being said, it has no place in criticism.
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Schlock - A Torrid Love Affair

Written by: Tom Blaich

For some reason, we love bad movies. Unlike any other form of media that we have, there is a fascination with truly awful movies. With the Sharknado’s and Troll 2’s of the world. To the point where there is an entire portion of the film industry focused on creating this D-level schlock. We don’t see this attitude in music or games. Terrible products are shunned in most industries but for some reason flourish in film. You can see a resemblance to the old, pulp paperbacks peddling in sleazy romance and smoky detective tales. Read More…
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The Surprisingly Progressive Gender Politics of Some Like it Hot

Written by: Tom Blaich

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It is not always an uplifting experience to look back to the past and how we treated people differently. Unfortunately there is a history of treating marginalized groups poorly in the United States. Basically if you weren’t a straight white male, you got the short end of the stick in many cases. And this is very evident in looking at films. Film is, in essence, a snapshot of the time in which it was created. Looking back you can see the proliferation of ideas throughout American culture simply by looking at actors on screen or the actions they take and the statements that they make.

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Compulsory Heterosexuality in Film

Written by: Tom Blaich

When we look back at film, it is amazing to see how far we have come, but at the same time how far we have to go in the portrayal of characters on screen. Even now, epithets like “fag” are used as the butt of many jokes. Look, for example, at the 2007 film Superbad. In it, character Seth refers to another character as “Fagle” multiple times, and its intended to make the audience laugh. But what it does is it shows us the way in which heterosexuality has been accepted entirely as the norm, and that anything that exists outside of it is laughable in some way. If a character is not a heterosexual, or actively seen as a heterosexual, then they are weird, and need to be made fun of or fixed in some way. Read More…
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Movies and Criticism

Written by: Tom Blaich

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I love movies. I always have. There is something inherently magical about the experience of watching a piece of film, old or new, and experiencing a story in front of you. For the longest time I have been fascinated by films. So I’ve consumed them. Studied them. Attacked them with a voracious appetite. I wanted to know more than I already did. They became a part of my life, something that became a part of traditions within my family. Something that I could turn to for comfort. There is something magical about re-watching a film, and remembering the first time that you watched it. What your experience was.

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Lighten Up

Written by: Tom Blaich

Sometimes we are sad. Something happens. Big or small. And it just hits you. You yearn for the familiar comforts of home. A warm hug. A bowl of soup. Something familiar or happy.

Movies have always been an outlet of mine. Something that I can use to decompress. To enjoy myself. To occupy a space that needs to be filled. There is something comforting about having that presence of someone else there. Over the years I can think of dozens of films that have kept me company, and I fondly remember them.
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Movies and Games

Written by: Tom Blaich

Like many of my peer in the critical space, my interests follow a certain path of pop culture and pop media. I love everything from books, to music, to movies, to games, and more. And fortunately for myself, I was born at what is perhaps the most perfect time in the world to enjoy these mediums, as a huge growth of creativity is taking place, a veritable Cambrian explosion of creativity and tech for me to play with. Unfortunately, the one are in which this innovation is lacking is with movie tie-in games, a genre oft overlooked by fans, and for very good reason. Read More…
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Fetish on Film

Written by: Tom Blaich

I've written about sex for this site before, but today I want to talk about another oft-overlooked part about sex on screen: kink. It is an aspect of sex that most people try to ignore because it doesn't fit in their neat little box of what sex is and what it should be. A dirty deed that isn't to be talked about, done only between a man and his wife in their bedroom at night. If you want to show a character as really wild, you'll have them break one of these conventions in their sex. Maybe they'll have sex out of wedlock, or do it in a different room of the house.

When we see "abnormal" sex, sex that strays from these rigid moral guidelines, it is usually done to show us how "weird" a character is, how "non-normal" and different from the main character they are. Bad people are linked to kinky sex all too often in film, as if a predilection for whips and leather makes a person evil instead of simply kinky.
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On The Act of Killing

Written by: Tom Blaich

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Death is one of the most significant events in our lives. It’s one of our only assurances. It is going to happen at some point. Whether you like it or not. Death will visit us, touching someone, somewhere, somehow. It’s an event that forever changes those who it touches. It has an impact that cannot be understated.

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Anatomy of a Character - Pulp Fiction

Written by: Tom Blaich

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Repetition is a powerful thing, and showing cycles can lead to powerful implications.


Pulp Fiction is one of my favorite movies of all time. There is something about the characters and dialogue that clicks together and works in a way that many films strive to achieve.it is a set of very strange people all caught up in some of the most eventful and important days of their lives. And in the center of this maelstrom, we have Jules, the fast-talking, bible-quoting, gun-toting hitman with a soft spot for cheeseburgers. In many ways, the entire movie revolves around the character arc of Jules and how he changes throughout the film.

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The Hero's Journey

Written by: Tom Blaich

We try to give our audience as strong of a background in the themes and ideas that we talk about in our essays. As we look at media of all types, we can see so many common themes that run through our canon, our comprehensive body of work. The more media that you start to consume, the more common threads that you will begin to notice. Perhaps the most common is that of the "Hero's Journey". In essence, the Hero's Journey is a quest that a main character goes through to undergo some kind of personal growth. Harboring deep ties to Arthurian legend, you can see the same set of plot points and character archetypes instilled in so many of the stories that we tell.


You have your main character. Maybe they are a noble knight, or a chosen warrior, or some kid who doesn't quite know their place in the world. They have a specific goal: conquering a dungeon, defeating a dragon, or just talking to a pretty girl in gym class. All along the way they are faced with challenges that stimulate the growth of the character not only in strength of body, but also of character. It is the classic coming of age tale that is told in so many ways by so many different people. Read More…
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Historical Accuracy vs. Entertainment

Written by: Tom Blaich

If you’ve ever gone to YouTube after a big movie came out, you’ve no doubt seen dozens of videos picking apart why it was actually a bad movie because something was included that wasn’t invented yet or a character’s backstory is incorrect or some other minor detail is wrong.

The same can be said about games, with the inclusion of weapons, vehicles, or personnel that might not fit the setting perfectly. We like to make a big deal out of details like this, for some reason. Maybe it makes us feel smart, or maybe because we get to contradict the majority opinion about a piece of media, something that teases a deeply contrarian part of our brains, because what is mainstream and popular is almost necessarily uncool.
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The Appearance of Heroes

Written by: Tom Blaich

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If you are an avid consumer of media, you might have noticed a few things. We write a lot about common tropes and themes that you encounter so you can begin to notice more details. So let’s do a small exercise: when you picture a hero, what do you see? Strong, virtuous, noble, upstanding. Or it is a generic white guy with five o’clock shadow and a set of rocking abs.

For some reason, a lot of our heroes look remarkably similar. Handsome, male, in-good shape, well-dressed, etc. And over the years, this image has changed slightly. It’s why a Victorian era hero looks different than the massive bodybuilders that were 80’s action heroes, and the slightly older, bearded men of today. But some things have stayed the same regardless: the fact that our heroes are overwhelmingly male, white, and heterosexual.

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